An animation node that selects random sub-nodes. More...
Inheritance diagram for iSkeletonRandomNode2:
|virtual iSkeletonAnimNode2 *||GetCurrentNode () const =0|
|Get the currently selected sub-node. |
|virtual void||Switch ()=0|
|Switch to next sub-node and, and optionally start it playing. |
An animation node that selects random sub-nodes.
Member Function Documentation
|virtual iSkeletonAnimNode2* iSkeletonRandomNode2::GetCurrentNode||(||)|| const
Get the currently selected sub-node.
|virtual void iSkeletonRandomNode2::Switch||(||)||
Switch to next sub-node and, and optionally start it playing.
The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1