CrystalSpace

Public API Reference

CS::RenderBufferPersistent Member List

This is the complete list of members for CS::RenderBufferPersistent, including all inherited members.
AddRefOwner(void **ref_owner)scfImplementation< RenderBufferPersistent > [inline, virtual]
CopyInto(const void *data, size_t elementCount, size_t elemOffset=0)CS::RenderBufferPersistent [inline, virtual]
DecRef()scfImplementation< RenderBufferPersistent > [inline, virtual]
GetBufferType() const CS::RenderBufferPersistent [inline, virtual]
GetComponentCount() const CS::RenderBufferPersistent [inline, virtual]
GetComponentType() const CS::RenderBufferPersistent [inline, virtual]
GetElementCount() const CS::RenderBufferPersistent [inline, virtual]
GetElementDistance() const CS::RenderBufferPersistent [inline, virtual]
GetFileName()CS::RenderBufferPersistent [inline, virtual]
GetInterfaceMetadata()scfImplementation< RenderBufferPersistent > [inline, virtual]
GetMasterBuffer() const CS::RenderBufferPersistent [inline, virtual]
GetOffset() const CS::RenderBufferPersistent [inline, virtual]
GetRangeEnd() const CS::RenderBufferPersistent [inline, virtual]
GetRangeStart() const CS::RenderBufferPersistent [inline, virtual]
GetRefCount()scfImplementation< RenderBufferPersistent > [inline, virtual]
GetSize() const CS::RenderBufferPersistent [inline, virtual]
GetStride() const CS::RenderBufferPersistent [inline, virtual]
GetVersion()CS::RenderBufferPersistent [inline, virtual]
IncRef()scfImplementation< RenderBufferPersistent > [inline, virtual]
IsIndexBuffer() const CS::RenderBufferPersistent [inline, virtual]
Lock(csRenderBufferLockType lockType)CS::RenderBufferPersistent [inline, virtual]
operator=(const scfImplementation &)scfImplementation< RenderBufferPersistent > [inline]
QueryInterface(scfInterfaceID id, scfInterfaceVersion version)scfImplementation2< RenderBufferPersistent, iRenderBuffer, iRenderBufferPersistence > [inline, virtual]
Release()CS::RenderBufferPersistent [inline, virtual]
RemoveRefOwner(void **ref_owner)scfImplementation< RenderBufferPersistent > [inline, virtual]
scfImplementation(RenderBufferPersistent *object, iBase *parent=0)scfImplementation< RenderBufferPersistent > [inline]
scfImplementation(const scfImplementation &)scfImplementation< RenderBufferPersistent > [inline]
SetCallback(iRenderBufferCallback *cb)CS::RenderBufferPersistent [inline, virtual]
SetData(const void *data)CS::RenderBufferPersistent [inline, virtual]
~iBase()iBase [inline, protected, virtual]

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