CrystalSpace

Public API Reference

CS::RenderManager::MultipleRenderLayer Member List

This is the complete list of members for CS::RenderManager::MultipleRenderLayer, including all inherited members.
AddLayers(const LayerType &layers)CS::RenderManager::MultipleRenderLayer [inline]
Clear()CS::RenderManager::MultipleRenderLayer [inline]
GetDefaultShader(size_t layer) const CS::RenderManager::MultipleRenderLayer [inline]
GetLayerCount() const CS::RenderManager::MultipleRenderLayer [inline]
GetMaxLightNum(size_t layer) const CS::RenderManager::MultipleRenderLayer [inline]
GetMaxLightPasses(size_t layer) const CS::RenderManager::MultipleRenderLayer [inline]
GetShaderTypes(size_t layer, size_t &num) const CS::RenderManager::MultipleRenderLayer [inline]
GetStaticLightsSettings()CS::RenderManager::MultipleRenderLayer [inline]
GetStaticLightsSettings() const CS::RenderManager::MultipleRenderLayer [inline]
GetSVContext(size_t layer) const CS::RenderManager::MultipleRenderLayer [inline]
IsAmbientLayer(size_t layer) const CS::RenderManager::MultipleRenderLayer [inline]
MultipleRenderLayer()CS::RenderManager::MultipleRenderLayer [inline]
MultipleRenderLayer(size_t numLayers, const csStringID *shaderTypes, iShader **defaultShader, size_t *maxLightPasses=0, size_t *maxLights=0)CS::RenderManager::MultipleRenderLayer [inline]

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