CrystalSpace

Public API Reference

CS::RenderManager::PostEffectManager Member List

This is the complete list of members for CS::RenderManager::PostEffectManager, including all inherited members.
AddLayer(iShader *shader)CS::RenderManager::PostEffectManager
AddLayer(iShader *shader, const LayerOptions &opt)CS::RenderManager::PostEffectManager
AddLayer(iShader *shader, size_t numMaps, const LayerInputMap *maps)CS::RenderManager::PostEffectManager
AddLayer(iShader *shader, const LayerOptions &opt, size_t numMaps, const LayerInputMap *maps)CS::RenderManager::PostEffectManager
ClearIntermediates()CS::RenderManager::PostEffectManager
ClearLayers()CS::RenderManager::PostEffectManager
csRefCount()csRefCount [inline]
csRefCount(const csRefCount &other)csRefCount [inline]
DecRef()csRefCount [inline]
DrawPostEffects(RenderTreeBase &renderTree)CS::RenderManager::PostEffectManager
GetEffectsOutputTarget() const CS::RenderManager::PostEffectManager [inline]
GetIntermediateTargetFormat()CS::RenderManager::PostEffectManager
GetLastLayer()CS::RenderManager::PostEffectManager [inline]
GetLayerOutput(const Layer *layer)CS::RenderManager::PostEffectManager
GetLayerRenderSVs(const Layer *layer, csShaderVariableStack &svStack) const CS::RenderManager::PostEffectManager
GetRefCount() const csRefCount [inline]
GetScreenLayer()CS::RenderManager::PostEffectManager [inline]
GetScreenTarget()CS::RenderManager::PostEffectManager
IncRef()csRefCount [inline]
Initialize(iObjectRegistry *objectReg)CS::RenderManager::PostEffectManager
RemoveLayer(Layer *layer)CS::RenderManager::PostEffectManager
ScreenSpaceYFlipped()CS::RenderManager::PostEffectManager
SetChainedOutput(PostEffectManager *nextEffects)CS::RenderManager::PostEffectManager
SetChainedOutput(PostEffectManager &nextEffects)CS::RenderManager::PostEffectManager [inline]
SetEffectsOutputTarget(iTextureHandle *tex)CS::RenderManager::PostEffectManager [inline]
SetIntermediateTargetFormat(const char *textureFmt)CS::RenderManager::PostEffectManager
SetupView(iView *view, CS::Math::Matrix4 &perspectiveFixup)CS::RenderManager::PostEffectManager
SetupView(uint width, uint height, CS::Math::Matrix4 &perspectiveFixup)CS::RenderManager::PostEffectManager

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