CrystalSpace

Public API Reference

CS::RenderManager::SimpleContextRender< RenderTree > Class Template Reference

Render mesh nodes within one context. More...

#include <csplugincommon/rendermanager/render.h>

Inheritance diagram for CS::RenderManager::SimpleContextRender< RenderTree >:

List of all members.


Detailed Description

template<typename RenderTree>
class CS::RenderManager::SimpleContextRender< RenderTree >

Render mesh nodes within one context.

Does not handle setting render targets or camera transform. Assumes layers are set by calling code and batches meshes by shaders+tickets (ie it is for "by layer" grouped mesh rendering).

Definition at line 170 of file render.h.


The documentation for this class was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1