CrystalSpace

Public API Reference

csMath3 Member List

This is the complete list of members for csMath3, including all inherited members.
Between(const csVector3 &v1, const csVector3 &v2, csVector3 &v, float pct, float wid)csMath3 [static]
CalcNormal(csVector3 &norm, const csVector3 &v1, const csVector3 &v2, const csVector3 &v3)csMath3 [inline, static]
CalcNormal(csVector3 &norm, const csVector3 &v, const csVector3 &u)csMath3 [inline, static]
CalcPlane(const csVector3 &v1, const csVector3 &v2, const csVector3 &v3, csVector3 &normal, float &D)csMath3 [inline, static]
Direction3(const csVector3 &a, const csVector3 &b, const csVector3 &c)csMath3 [inline, static]
DoubleArea3(const csVector3 &a, const csVector3 &b, const csVector3 &c)csMath3 [inline, static]
FindObserverSides(const csBox3 &box1, const csBox3 &box2, int *sides)csMath3 [static]
OuterPlanes(const csBox3 &box1, const csBox3 &box2, csPlane3 *planes)csMath3 [static]
PlanesClose(const csPlane3 &p1, const csPlane3 &p2)csMath3 [static]
PlanesEqual(const csPlane3 &p1, const csPlane3 &p2)csMath3 [inline, static]
SetMinMax(const csVector3 &v, csVector3 &min, csVector3 &max)csMath3 [inline, static]
SpherePosition(float angle_xz, float angle_vert, csVector3 &pos)csMath3 [static]
Visible(const csVector3 &p, const csVector3 &t1, const csVector3 &t2, const csVector3 &t3)csMath3 [static]
Visible(const csVector3 &p, const csPlane3 &pl)csMath3 [inline, static]
WhichSide3D(const csVector3 &p, const csVector3 &v1, const csVector3 &v2)csMath3 [inline, static]

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