CrystalSpace

Public API Reference

csPoolEvent Member List

This is the complete list of members for csPoolEvent, including all inherited members.
Add(const char *name, float v)csEvent [virtual]
Add(const char *name, double v)csEvent [virtual]
Add(const char *name, const char *v)csEvent [virtual]
Add(const char *name, const void *v, size_t size)csEvent [virtual]
Add(const char *name, bool v)csEvent [virtual]
Add(const char *name, iBase *v)csEvent [virtual]
Add(const char *name, void *v)csEvent [virtual]
scfImplementation1< csEvent, iEvent >::Add(const char *name, int8 v)=0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Add(const char *name, uint8 v)=0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Add(const char *name, int16 v)=0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Add(const char *name, uint16 v)=0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Add(const char *name, int32 v)=0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Add(const char *name, uint32 v)=0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Add(const char *name, int64 v)=0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Add(const char *name, uint64 v)=0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Add(const char *name, iEvent *v)=0iEvent [pure virtual]
AddRefOwner(void **ref_owner)scfImplementation< csEvent > [inline, virtual]
AttributeExists(const char *name)csEvent [virtual]
BroadcastiEvent
csEvent::csEvent()csEvent
csEvent::csEvent(csEvent const &)csEvent
csEvent::csEvent(csTicks iTime, csEventID iName, bool iBroadcast)csEvent
csPoolEvent(csEventQueue *q)csPoolEvent
DecRef()csPoolEvent [virtual]
GetAttributeIterator()csEvent [virtual]
GetAttributeType(const char *name)csEvent [virtual]
GetInterfaceMetadata()scfImplementation< csEvent > [inline, virtual]
GetName()csEvent [virtual]
GetRefCount()scfImplementation< csEvent > [inline, virtual]
IncRef()scfImplementation< csEvent > [inline, virtual]
NameiEvent
operator=(const scfImplementation &)scfImplementation< csEvent > [inline]
QueryInterface(scfInterfaceID id, scfInterfaceVersion version)scfImplementation1< csEvent, iEvent > [inline, virtual]
Remove(const char *name)csEvent [virtual]
RemoveAll()csEvent [virtual]
RemoveRefOwner(void **ref_owner)scfImplementation< csEvent > [inline, virtual]
Retrieve(const char *name, int64 &value) const csEvent [inline, virtual]
Retrieve(const char *name, uint64 &value) const csEvent [inline, virtual]
Retrieve(const char *name, float &v) const csEvent [virtual]
Retrieve(const char *name, double &v) const csEvent [virtual]
Retrieve(const char *name, const char *&v) const csEvent [virtual]
Retrieve(const char *name, const void *&v, size_t &size) const csEvent [virtual]
Retrieve(const char *name, bool &v) const csEvent [virtual]
Retrieve(const char *name, csRef< iBase > &v) const csEvent [virtual]
Retrieve(const char *name, void *&v) const csEvent [virtual]
scfImplementation1< csEvent, iEvent >::Retrieve(const char *name, int8 &v) const =0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Retrieve(const char *name, uint8 &v) const =0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Retrieve(const char *name, int16 &v) const =0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Retrieve(const char *name, uint16 &v) const =0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Retrieve(const char *name, int32 &v) const =0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Retrieve(const char *name, uint32 &v) const =0iEvent [pure virtual]
scfImplementation1< csEvent, iEvent >::Retrieve(const char *name, csRef< iEvent > &v) const =0iEvent [pure virtual]
scfImplementation(csEvent *object, iBase *parent=0)scfImplementation< csEvent > [inline]
scfImplementation(const scfImplementation &)scfImplementation< csEvent > [inline]
TimeiEvent
~csEvent()csEvent [virtual]
~iBase()iBase [inline, protected, virtual]

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