CrystalSpace

Public API Reference

CS::Mesh::iFurMesh Member List

This is the complete list of members for CS::Mesh::iFurMesh, including all inherited members.
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
DisableMesh()=0CS::Mesh::iFurMesh [pure virtual]
EnableMesh()=0CS::Mesh::iFurMesh [pure virtual]
GenerateGeometry(iView *view, iSector *room)=0CS::Mesh::iFurMesh [pure virtual]
GetFurMeshProperties() const =0CS::Mesh::iFurMesh [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
ResetMesh()=0CS::Mesh::iFurMesh [pure virtual]
SetAnimatedMesh(CS::Mesh::iAnimatedMesh *animesh)=0CS::Mesh::iFurMesh [pure virtual]
SetAnimationControl(CS::Animation::iFurAnimationControl *physicsControl)=0CS::Mesh::iFurMesh [pure virtual]
SetControlPointsLOD(float controlPointsLOD)=0CS::Mesh::iFurMesh [pure virtual]
SetFurMeshProperties(iFurMeshMaterialProperties *furMeshProperties)=0CS::Mesh::iFurMesh [pure virtual]
SetGuideLOD(float guideLOD)=0CS::Mesh::iFurMesh [pure virtual]
SetLOD(float lod)=0CS::Mesh::iFurMesh [pure virtual]
SetMeshFactory(CS::Mesh::iAnimatedMeshFactory *meshFactory)=0CS::Mesh::iFurMesh [pure virtual]
SetMeshFactorySubMesh(CS::Mesh::iAnimatedMeshSubMeshFactory *meshFactorySubMesh)=0CS::Mesh::iFurMesh [pure virtual]
SetStrandLOD(float strandLOD)=0CS::Mesh::iFurMesh [pure virtual]
StartAnimationControl()=0CS::Mesh::iFurMesh [pure virtual]
StopAnimationControl()=0CS::Mesh::iFurMesh [pure virtual]
~iBase()iBase [inline, protected, virtual]

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