CrystalSpace

Public API Reference

iGeneralMeshSubMesh Struct Reference
[Mesh plugins]

A submesh of a genmesh. More...

#include <imesh/genmesh.h>

Inheritance diagram for iGeneralMeshSubMesh:

List of all members.

Public Member Functions

virtual bool GetBack2Front () const =0
 Get back-to-front sorting for submesh.
virtual iRenderBufferGetIndices ()=0
 Get the index render buffer.
virtual iMaterialWrapperGetMaterial () const =0
 Get the material.
virtual uint GetMixmode () const =0
 Get the mixmode (or (uint)~0 if none was specified).
virtual const char * GetName () const =0
 Get the name (or 0 if none was given).
virtual
CS::Graphics::RenderPriority 
GetRenderPriority () const =0
 Get the render priority (or -1 if none was specified).
virtual csZBufMode GetZMode () const =0
 Get the Z buffer mode (or (csZBufMode)~0 if none was specified).
virtual void SetBack2Front (bool enable)=0
 Set back-to-front sorting for submesh.
virtual void SetIndices (iRenderBuffer *newIndices)=0
 Set the index renderbuffer.
virtual void SetMaterial (iMaterialWrapper *material)=0
 Set the material, or 0 to use default.
virtual void SetMixmode (uint mode)=0
 Set the mixmode (or (uint)~0 to use default).
virtual void SetRenderPriority (CS::Graphics::RenderPriority prio)=0
 Set the render priority (-1 to use default).
virtual void SetZMode (csZBufMode mode)=0
 Set the Z buffer mode ((csZBufMode)~0 to use default).

Detailed Description

A submesh of a genmesh.

Definition at line 85 of file genmesh.h.


Member Function Documentation

virtual bool iGeneralMeshSubMesh::GetBack2Front (  )  const [pure virtual]

Get back-to-front sorting for submesh.

virtual iRenderBuffer* iGeneralMeshSubMesh::GetIndices (  )  [pure virtual]

Get the index render buffer.

virtual iMaterialWrapper* iGeneralMeshSubMesh::GetMaterial (  )  const [pure virtual]

Get the material.

virtual uint iGeneralMeshSubMesh::GetMixmode (  )  const [pure virtual]

Get the mixmode (or (uint)~0 if none was specified).

virtual const char* iGeneralMeshSubMesh::GetName (  )  const [pure virtual]

Get the name (or 0 if none was given).

virtual CS::Graphics::RenderPriority iGeneralMeshSubMesh::GetRenderPriority (  )  const [pure virtual]

Get the render priority (or -1 if none was specified).

virtual csZBufMode iGeneralMeshSubMesh::GetZMode (  )  const [pure virtual]

Get the Z buffer mode (or (csZBufMode)~0 if none was specified).

virtual void iGeneralMeshSubMesh::SetBack2Front ( bool  enable  )  [pure virtual]

Set back-to-front sorting for submesh.

If 'false', factory setting will be used.

virtual void iGeneralMeshSubMesh::SetIndices ( iRenderBuffer newIndices  )  [pure virtual]

Set the index renderbuffer.

virtual void iGeneralMeshSubMesh::SetMaterial ( iMaterialWrapper material  )  [pure virtual]

Set the material, or 0 to use default.

virtual void iGeneralMeshSubMesh::SetMixmode ( uint  mode  )  [pure virtual]

Set the mixmode (or (uint)~0 to use default).

virtual void iGeneralMeshSubMesh::SetRenderPriority ( CS::Graphics::RenderPriority  prio  )  [pure virtual]

Set the render priority (-1 to use default).

virtual void iGeneralMeshSubMesh::SetZMode ( csZBufMode  mode  )  [pure virtual]

Set the Z buffer mode ((csZBufMode)~0 to use default).


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1