CrystalSpace

Public API Reference

iShaderProgram Member List

This is the complete list of members for iShaderProgram, including all inherited members.
Activate()=0iShaderProgram [pure virtual]
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
Compile(iHierarchicalCache *cacheTo, csRef< iString > *cacheTag=0)=0iShaderProgram [pure virtual]
Deactivate()=0iShaderProgram [pure virtual]
DecRef()=0iBase [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetUsedShaderVars(csBitArray &bits) const =0iShaderProgram [pure virtual]
IncRef()=0iBase [pure virtual]
Load(iShaderDestinationResolver *resolve, iDocumentNode *node)=0iShaderProgram [pure virtual]
Load(iShaderDestinationResolver *resolve, const char *program, csArray< csShaderVarMapping > &mappings)=0iShaderProgram [pure virtual]
LoadFromCache(iHierarchicalCache *cache, iBase *previous, iDocumentNode *programNode, csRef< iString > *failReason=0, csRef< iString > *cacheTag=0)=0iShaderProgram [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
ResetState()=0iShaderProgram [pure virtual]
SetupState(const CS::Graphics::RenderMesh *mesh, CS::Graphics::RenderMeshModes &modes, const csShaderVariableStack &stack)=0iShaderProgram [pure virtual]
~iBase()iBase [inline, protected, virtual]

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