CrystalSpace

Public API Reference

iTerrainCollisionPairArray Member List

This is the complete list of members for iTerrainCollisionPairArray, including all inherited members.
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
Delete(csCollisionPairconst &item)=0iArrayChangeAll< csCollisionPair > [pure virtual]
DeleteAll()=0iArrayChangeAll< csCollisionPair > [pure virtual]
DeleteIndex(size_t n)=0iArrayChangeAll< csCollisionPair > [pure virtual]
DeleteIndexFast(size_t n)=0iArrayChangeAll< csCollisionPair > [pure virtual]
Empty()=0iArrayChangeAll< csCollisionPair > [pure virtual]
Find(csCollisionPairconst &which) const =0iArrayReadOnly< csCollisionPair > [pure virtual]
iArrayReadOnly< csCollisionPair >::Get(size_t n) const =0iArrayReadOnly< csCollisionPair > [pure virtual]
GetAll(csCollisionPair *dest) const =0iArrayReadOnly< csCollisionPair > [pure virtual]
GetExtend(size_t n)=0iArrayChangeAll< csCollisionPair > [pure virtual]
GetIndex(const csCollisionPair *which) const =0iArrayReadOnly< csCollisionPair > [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetSize() const =0iArrayReadOnly< csCollisionPair > [pure virtual]
IncRef()=0iBase [pure virtual]
Insert(size_t n, csCollisionPairconst &item)=0iArrayChangeAll< csCollisionPair > [pure virtual]
IsEmpty() const =0iArrayReadOnly< csCollisionPair > [pure virtual]
Pop()=0iArrayChangeAll< csCollisionPair > [pure virtual]
Push(csCollisionPairconst &what)=0iArrayChangeAll< csCollisionPair > [pure virtual]
PushSmart(csCollisionPairconst &what)=0iArrayChangeAll< csCollisionPair > [pure virtual]
Put(size_t n, csCollisionPairconst &what)=0iArrayChangeAll< csCollisionPair > [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetSize(size_t n, csCollisionPairconst &what)=0iArrayChangeAll< csCollisionPair > [pure virtual]
SetSize(size_t n)=0iArrayChangeAll< csCollisionPair > [pure virtual]
iArrayReadOnly< csCollisionPair >::Top() const =0iArrayReadOnly< csCollisionPair > [pure virtual]
Truncate(size_t n)=0iArrayChangeAll< csCollisionPair > [pure virtual]
~iBase()iBase [inline, protected, virtual]

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