CrystalSpace

Public API Reference

iTerrainFactoryCell Member List

This is the complete list of members for iTerrainFactoryCell, including all inherited members.
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetAlphaSplatMaterial() const =0iTerrainFactoryCell [pure virtual]
GetBaseMaterial() const =0iTerrainFactoryCell [pure virtual]
GetCollisionProperties() const =0iTerrainFactoryCell [pure virtual]
GetFeederProperties() const =0iTerrainFactoryCell [pure virtual]
GetGridHeight() const =0iTerrainFactoryCell [pure virtual]
GetGridWidth() const =0iTerrainFactoryCell [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetMaterialMapHeight() const =0iTerrainFactoryCell [pure virtual]
GetMaterialMapWidth() const =0iTerrainFactoryCell [pure virtual]
GetMaterialPersistent() const =0iTerrainFactoryCell [pure virtual]
GetName()=0iTerrainFactoryCell [pure virtual]
GetPosition() const =0iTerrainFactoryCell [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetRenderProperties() const =0iTerrainFactoryCell [pure virtual]
GetSize() const =0iTerrainFactoryCell [pure virtual]
GetSplatBaseMaterial() const =0iTerrainFactoryCell [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetAlphaSplatMaterial(iMaterialWrapper *material)=0iTerrainFactoryCell [pure virtual]
SetBaseMaterial(iMaterialWrapper *material)=0iTerrainFactoryCell [pure virtual]
SetGridHeight(int h)=0iTerrainFactoryCell [pure virtual]
SetGridWidth(int w)=0iTerrainFactoryCell [pure virtual]
SetMaterialMapHeight(int h)=0iTerrainFactoryCell [pure virtual]
SetMaterialMapWidth(int w)=0iTerrainFactoryCell [pure virtual]
SetMaterialPersistent(bool flag)=0iTerrainFactoryCell [pure virtual]
SetName(const char *name)=0iTerrainFactoryCell [pure virtual]
SetPosition(const csVector2 &pos)=0iTerrainFactoryCell [pure virtual]
SetSize(const csVector3 &size)=0iTerrainFactoryCell [pure virtual]
SetSplatBaseMaterial(iMaterialWrapper *material)=0iTerrainFactoryCell [pure virtual]
~iBase()iBase [inline, protected, virtual]

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