CrystalSpace

Public API Reference

ivaria/bullet2.h File Reference

Bullet physics interfaces. More...

#include "csutil/scf_interface.h"
#include "iutil/objreg.h"
#include "iengine/mesh.h"
#include "iengine/engine.h"
#include "imesh/genmesh.h"
#include "csgeom/tri.h"
#include "cstool/primitives.h"

Go to the source code of this file.

Classes

struct  CS::Physics::Bullet2::iPhysicalSector
 The Bullet implementation of iPhysicalSector also implements this interface. More...
struct  CS::Physics::Bullet2::iSoftBody
 The Bullet implementation of iSoftBody also implements this interface. More...

Namespaces

namespace  CS
 

Main namespace for CrystalSpace.


namespace  CS::Physics
 

Objects of a dynamic simulation.


Enumerations

enum  DebugMode { CS::Physics::Bullet2::DEBUG_NOTHING = 0, CS::Physics::Bullet2::DEBUG_COLLIDERS = 1, CS::Physics::Bullet2::DEBUG_AABB = 2, CS::Physics::Bullet2::DEBUG_JOINTS = 4 }
 

The type of debug mode.

More...

Detailed Description

Bullet physics interfaces.

Definition in file bullet2.h.


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