CrystalSpace

Public API Reference

CS::Animation::AnimatedMeshState Member List

This is the complete list of members for CS::Animation::AnimatedMeshState, including all inherited members.
AnimatedMeshState()CS::Animation::AnimatedMeshState [inline]
csRefCount()csRefCount [inline]
csRefCount(const csRefCount &other)csRefCount [inline]
DecRef()csRefCount [inline]
GetBoneCount() const CS::Animation::AnimatedMeshState [inline]
GetQuaternion(size_t i) const CS::Animation::AnimatedMeshState [inline]
GetQuaternion(size_t i)CS::Animation::AnimatedMeshState [inline]
GetRefCount() const csRefCount [inline]
GetVector(size_t i) const CS::Animation::AnimatedMeshState [inline]
GetVector(size_t i)CS::Animation::AnimatedMeshState [inline]
IncRef()csRefCount [inline]
IsBoneUsed(BoneID bone) const CS::Animation::AnimatedMeshState [inline]
Reset()CS::Animation::AnimatedMeshState [inline]
SetBoneUsed(BoneID bone)CS::Animation::AnimatedMeshState [inline]
Setup(size_t numBones)CS::Animation::AnimatedMeshState [inline]
~AnimatedMeshState()CS::Animation::AnimatedMeshState [inline, virtual]

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