CrystalSpace

Public API Reference

CS::Graphics::PriorityShaderVariableContextImpl Class Reference

iShaderVariableContext implementation that stacks sv contexts based on the given priority. More...

#include <csgfx/shadervarcontext.h>

Inheritance diagram for CS::Graphics::PriorityShaderVariableContextImpl:

List of all members.

Public Member Functions

void PushVariables (csShaderVariableStack &stacks) const
 Push the variables of this context onto the variable stacks supplied in the "stacks" argument.

Detailed Description

iShaderVariableContext implementation that stacks sv contexts based on the given priority.

Definition at line 122 of file shadervarcontext.h.


Member Function Documentation

void CS::Graphics::PriorityShaderVariableContextImpl::PushVariables ( csShaderVariableStack stack  )  const [inline, virtual]

Push the variables of this context onto the variable stacks supplied in the "stacks" argument.

Reimplemented from CS::Graphics::ShaderVariableContextImpl.

Definition at line 148 of file shadervarcontext.h.


The documentation for this class was generated from the following file:

Generated for Crystal Space 2.1 by doxygen 1.6.1