CS::RenderManager::SimpleContextRender< RenderTree > Class Template Reference
Render mesh nodes within one context. More...
class CS::RenderManager::SimpleContextRender< RenderTree >
Render mesh nodes within one context.
Does not handle setting render targets or camera transform. Assumes layers are set by calling code and batches meshes by shaders+tickets (ie it is for "by layer" grouped mesh rendering).
The documentation for this class was generated from the following file:
Generated for Crystal Space 2.1 by doxygen 1.6.1