CrystalSpace

Public API Reference

CS::RenderManager::SingleMeshContextNumbering< RenderTree > Class Template Reference

Simple operation to assign sequential IDs to all mesh nodes within a context. More...

#include <csplugincommon/rendermanager/operations.h>

List of all members.


Detailed Description

template<typename RenderTree>
class CS::RenderManager::SingleMeshContextNumbering< RenderTree >

Simple operation to assign sequential IDs to all mesh nodes within a context.

Definition at line 666 of file operations.h.


The documentation for this class was generated from the following file:

Generated for Crystal Space 2.1 by doxygen 1.6.1