CS::Utility::ImportKit Class Reference
Crystal Space Import Kit. More...
|Contains multiple models. More...|
Public Member Functions
|ImportKit (iObjectRegistry *objectReg)|
|Initialize this kit. |
|Container *||OpenContainer (const char *filename, const char *path=0)|
|Open a Crystal Space container from filename. |
Crystal Space Import Kit.
A class wraps access to loader plugins and mesh factories to allow simple access to mesh data (albeit the returned data is limited compared to what the engine supports).
Constructor & Destructor Documentation
Initialize this kit.
Member Function Documentation
|Container* CS::Utility::ImportKit::OpenContainer||(||const char *||filename,|
|const char *|| path = |
Open a Crystal Space container from filename.
filename can optionally be in the path relative to the current directory in path. (Note that the path can contain up to 1 zip file). It should point to a mesh library, meshfact file or world file; it is detected whether a file contains sensible data, so you can e.g. safely call this method for all files of a directory.
The documentation for this class was generated from the following file:
Generated for Crystal Space 2.1 by doxygen 1.6.1