csEventNameRegistry Class Reference
[Event handling]
The csEventNameRegistry transforms textual event names (e.g., "crystalspace.input.joystick.3.button") into easier-to-manage csEventID's (which, in non-debug builds, are really just csStringID's). More...
#include <csutil/eventnames.h>

Static Public Member Functions | |
| static csRef< iEventNameRegistry > | GetRegistry (iObjectRegistry *object_reg) |
| Return the singleton iEventNameRegistry object registered in the iObjectRegistry (or create one if none yet exists). | |
iEventNameRegistry implementation | |
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| csEventID | GetID (const char *name) |
| Get the csEventID for an event name string (e.g., "crystalspace.input.keyboard.down"). | |
| csEventID | GetParentID (const csEventID id) |
| Get the csEventID of the parent of the current event (e.g., the parent of "crystalspace.input.mouse" is "crystalspace.input"). | |
| const char * | GetString (const csEventID id) |
| Get the name represented by a csEventID. | |
| bool | IsImmediateChildOf (const csEventID child, const csEventID parent) |
| Determine whether the name of the first csEventID is an immediate child of the name of the second csEventID (e.g., "crysalspace.input.mouse" is an immediate child of "crystalspace.input" but not of "crystalspace" or of ""). | |
| bool | IsKindOf (const csEventID child, const csEventID parent) |
| Determine whether the name of the first csEventID is equivalent to or a child of the name of the second csEventID (e.g., "crystalspace.input.mouse" is a "kind" of "crystalspace.input.mouse", "crystalspace.input", "crystalspace", and "", but not of "crystalspace.input.mouse.2"). | |
| static const char * | GetString (iObjectRegistry *object_reg, csEventID id) |
Detailed Description
The csEventNameRegistry transforms textual event names (e.g., "crystalspace.input.joystick.3.button") into easier-to-manage csEventID's (which, in non-debug builds, are really just csStringID's).
Also offers easy methods for querying parentage relationships between two event names.
Note that any modules across which event names will be shared need to call csEventNameRegistry::Register() on the same iObjectRegistry.
Definition at line 63 of file eventnames.h.
Member Function Documentation
| csEventID csEventNameRegistry::GetID | ( | const char * | name | ) | [virtual] |
Get the csEventID for an event name string (e.g., "crystalspace.input.keyboard.down").
Implements iEventNameRegistry.
Get the csEventID of the parent of the current event (e.g., the parent of "crystalspace.input.mouse" is "crystalspace.input").
Implements iEventNameRegistry.
| static csRef<iEventNameRegistry> csEventNameRegistry::GetRegistry | ( | iObjectRegistry * | object_reg | ) | [static] |
Return the singleton iEventNameRegistry object registered in the iObjectRegistry (or create one if none yet exists).
| const char* csEventNameRegistry::GetString | ( | const csEventID | id | ) | [virtual] |
Get the name represented by a csEventID.
Implements iEventNameRegistry.
| bool csEventNameRegistry::IsImmediateChildOf | ( | const csEventID | child, | |
| const csEventID | parent | |||
| ) | [virtual] |
Determine whether the name of the first csEventID is an immediate child of the name of the second csEventID (e.g., "crysalspace.input.mouse" is an immediate child of "crystalspace.input" but not of "crystalspace" or of "").
Implements iEventNameRegistry.
Determine whether the name of the first csEventID is equivalent to or a child of the name of the second csEventID (e.g., "crystalspace.input.mouse" is a "kind" of "crystalspace.input.mouse", "crystalspace.input", "crystalspace", and "", but not of "crystalspace.input.mouse.2").
Implements iEventNameRegistry.
The documentation for this class was generated from the following file:
- csutil/eventnames.h
Generated for Crystal Space 2.1 by doxygen 1.6.1
