CrystalSpace

Public API Reference

csGLScreenShot Member List

This is the complete list of members for csGLScreenShot, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)scfImplementation< csImageBase > [inline, virtual]
csImageBase()csImageBase [inline, protected]
DecRef()csGLScreenShot [virtual]
fNamecsImageBase [protected]
GetAlpha()csImageBase [inline, virtual]
GetCookedImageData()csImageBase [inline, virtual]
GetCookedImageFormat()csImageBase [inline, virtual]
GetData() const csGLScreenShot [inline, virtual]
GetDepth() const csImageBase [inline, virtual]
GetFormat() const csGLScreenShot [inline, virtual]
GetHeight() const csGLScreenShot [inline, virtual]
GetImageData()csGLScreenShot [inline, virtual]
GetImageType() const csImageBase [inline, virtual]
GetInt8()iDataBuffer [inline]
GetInterfaceMetadata()scfImplementation< csImageBase > [inline, virtual]
GetKeyColor(int &, int &, int &) const csImageBase [inline, virtual]
GetMipmap(uint num)csImageBase [inline, virtual]
GetName() const csImageBase [inline, virtual]
GetPalette()csImageBase [inline, virtual]
GetRawData() const csGLScreenShot [inline, virtual]
GetRawFormat() const csGLScreenShot [inline, virtual]
GetRefCount()scfImplementation< csImageBase > [inline, virtual]
GetSize() const csGLScreenShot [inline, virtual]
GetSubImage(uint num)csImageBase [inline, virtual]
GetUint8()iDataBuffer [inline]
GetWidth() const csGLScreenShot [inline, virtual]
HasKeyColor() const csImageBase [inline, virtual]
HasMipmaps() const csImageBase [inline, virtual]
HasSubImages() const csImageBase [inline, virtual]
IncRef()csGLScreenShot [virtual]
operator*() const iDataBuffer [inline]
operator=(const scfImplementation &)scfImplementation< csImageBase > [inline]
RemoveRefOwner(void **ref_owner)scfImplementation< csImageBase > [inline, virtual]
scfImplementation(csImageBase *object, iBase *parent=0)scfImplementation< csImageBase > [inline]
scfImplementation(const scfImplementation &)scfImplementation< csImageBase > [inline]
SetName(const char *iName)csImageBase [inline, virtual]
~iBase()iBase [inline, protected, virtual]

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