CrystalSpace

Public API Reference

ivaria/engseq.h File Reference

Engine sequence interfaces. More...

#include "csutil/scf.h"

Go to the source code of this file.

Classes

struct  iEngineSequenceManager
 Sequence manager specifically designed for working on the engine. More...
struct  iEngineSequenceParameters
 An interface for passing on parameters to the engine sequence manager. More...
struct  iParameterESM
 This interface is a parameter resolver. More...
struct  iSequenceTimedOperation
 A timed operation for the engine sequence manager. More...
struct  iSequenceTrigger
 A sequence trigger. More...
struct  iSequenceWrapper
 A sequence wrapper. More...

Enumerations



enum  { CS_SEQUENCE_LIGHTCHANGE_NONE = 0, CS_SEQUENCE_LIGHTCHANGE_LESS = 1, CS_SEQUENCE_LIGHTCHANGE_GREATER = 2 }
 

Operations for AddConditionLightChange().

More...

Detailed Description

Engine sequence interfaces.

Definition in file engseq.h.


Enumeration Type Documentation

anonymous enum

Operations for AddConditionLightChange().

Enumerator:
CS_SEQUENCE_LIGHTCHANGE_NONE 
Todo:
Document me
CS_SEQUENCE_LIGHTCHANGE_LESS 
Todo:
Document me
CS_SEQUENCE_LIGHTCHANGE_GREATER 
Todo:
Document me

Definition at line 49 of file engseq.h.


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