CrystalSpace

Public API Reference

Views & Cameras
[Crystal Space 3D Engine]

Classes

class  csFogInfo
 Information for vertex based fog. More...
class  csRenderContext
 This structure keeps track of the current render context. More...
struct  iCamera
 Camera class. More...
struct  iCameraListener
 Implement this interface if you are interested in learning when the camera changes sector or moves. More...
struct  iCameraPosition
 A camera position. More...
struct  iCameraPositionList
 A list of camera position objects. More...
struct  iCameraSectorListener
 Implement this interface if you are interested in learning when the camera changes sector. More...
struct  iCustomMatrixCamera
 An implementation of iCamera that renders a world with a custom projection matrix. More...
struct  iPerspectiveCamera
 An implementation of iCamera that renders a world with a classical perspective. More...
struct  iRenderView
 This interface represents all information needed to render some object in a current draw context. More...

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