CS::Collisions Namespace Reference
Collision detection and utilities. More...
Classes | |
| struct | CollisionData |
| A structure used to return the collision data between two objects. More... | |
| struct | CollisionGroup |
| A structure of collision group. More... | |
| struct | HitBeamResult |
| A structure used to return the result of hit beam. More... | |
| struct | iCollider |
| A base interface for colliders. More... | |
| struct | iColliderBox |
| A box collider. More... | |
| struct | iColliderCapsule |
| A capsule collider. More... | |
| struct | iColliderConcaveMesh |
| A static concave mesh collider. More... | |
| struct | iColliderConcaveMeshScaled |
| A scaled static concave mesh collider. More... | |
| struct | iColliderCone |
| A cone collider. More... | |
| struct | iColliderConvexMesh |
| A convex mesh collider. More... | |
| struct | iColliderCylinder |
| A cylinder collider. More... | |
| struct | iColliderPlane |
| A static plane collider. More... | |
| struct | iColliderSphere |
| A sphere collider. More... | |
| struct | iColliderTerrain |
| A terrain collider. More... | |
| struct | iCollisionActor |
| A iCollisionActor is a kinematic collision object. More... | |
| struct | iCollisionCallback |
| This is the interface for attaching a collision callback to a collision object. More... | |
| struct | iCollisionObject |
| This is the interface of a collision object. More... | |
| struct | iCollisionSector |
| This is the interface for the collision sector. More... | |
| struct | iCollisionSystem |
| This is the Collision plug-in. More... | |
Enumerations | |
| enum | ColliderType |
The type of a collider. More... | |
| enum | CollisionObjectType |
The type of a collision object. More... | |
Detailed Description
Collision detection and utilities.
Enumeration Type Documentation
The type of a collider.
Definition at line 62 of file collisions.h.
The type of a collision object.
Definition at line 80 of file collisions.h.
Generated for Crystal Space 2.1 by doxygen 1.6.1
