Public API Reference

iengine/objwatch.h File Reference

Object change watcher. More...

#include "csutil/scf.h"

Go to the source code of this file.


struct  iObjectWatcher
 This is a generic object watcher. More...
struct  iObjectWatcherListener
 Implement this class if you're interested in hearing about object watcher events. More...



Operations indicate what has changed in one of the objects that is being watched.

 Light has changed attenuation.
 Light has changed color.
 Light has been destroyed.
 Light has moved.
 Light has changed radius.
 Light has changed sector.
 Movable has changed otherwise.
 Movable has been destroyed.
#define CS_WATCH_NONE   0
 No operation recorded yet.
 Sector has a new mesh.
 Sector has a removed mesh.

Detailed Description

Object change watcher.

Definition in file objwatch.h.

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