ivaria/physics.h File Reference
Physics interfaces. More...
#include "csutil/scf.h"#include "csutil/scf_interface.h"#include "iutil/objreg.h"#include "iengine/mesh.h"#include "iengine/engine.h"#include "imesh/genmesh.h"#include "csgeom/tri.h"#include "cstool/primitives.h"#include "ivaria/collisions.h"Go to the source code of this file.
Classes | |
| struct | CS::Physics::iAnchorAnimationControl |
| This class can be implemented in order to update the position of an anchor of a CS::Physics::iSoftBody. More... | |
| struct | CS::Physics::iJoint |
| A joint that can constrain the relative motion between two iPhysicalBody. More... | |
| struct | CS::Physics::iKinematicCallback |
| A callback to be implemented when you are using kinematic bodies. More... | |
| struct | CS::Physics::iPhysicalBody |
| A base interface of physical bodies. More... | |
| struct | CS::Physics::iPhysicalSector |
| This is the interface for the physical sector. More... | |
| struct | CS::Physics::iPhysicalSystem |
| This is the interface for the actual plugin. More... | |
| struct | CS::Physics::iRigidBody |
| This is the interface for a rigid body. More... | |
| struct | CS::Physics::iSoftBody |
| A soft body is a physical body that can be deformed by the physical simulation. More... | |
| struct | CS::Physics::iSoftBodyAnimationControl |
| Animation control for a genmesh animated by a CS::Physics::iSoftBody. More... | |
| struct | CS::Physics::iSoftBodyAnimationControlFactory |
| Animation control factory for a genmesh animated by a CS::Physics::iSoftBody. More... | |
| struct | CS::Physics::iSoftBodyAnimationControlType |
| Animation control type for a genmesh animated by a CS::Physics::iSoftBody. More... | |
| struct | CS::Physics::SoftBodyHelper |
| General helper class for CS::Physics::Bullet::iSoftBody. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::Collisions |
Collision detection and utilities. | |
| namespace | CS::Mesh |
Meshes. | |
| namespace | CS::Physics |
Objects of a dynamic simulation. | |
Enumerations | |
| enum | CS::Physics::PhysicalBodyType |
The type of a physical body. More... | |
| enum | CS::Physics::RigidBodyState |
The type of a rigid body state. More... | |
Detailed Description
Physics interfaces.
Definition in file physics.h.
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