CrystalSpace

Public API Reference

imesh/skeletonmodel.h File Reference

Physical description of the skeleton of a CS::Mesh::iAnimatedMesh. More...

#include "csutil/scf_interface.h"
#include "imesh/animnode/skeleton2anim.h"
#include "ivaria/colliders.h"

Go to the source code of this file.

Classes

struct  CS::Animation::iSkeletonBoneModel
 A bone model holds the physical description of the bone of an CS::Mesh::iAnimatedMesh. More...
struct  CS::Animation::iSkeletonBoneModelIterator
 This iterator is returned by iSkeletonModel::GetBoneModels (). More...
struct  CS::Animation::iSkeletonChain
 A skeleton chain is a subtree of the skeleton of an CS::Mesh::iAnimatedMesh. More...
struct  CS::Animation::iSkeletonChainIterator
 This iterator is returned by iSkeletonModel::GetSkeletonChains (). More...
struct  CS::Animation::iSkeletonChainNode
 A node in a skeleton chain tree. More...
struct  CS::Animation::iSkeletonModel
 This class holds the physical description of the skeleton of an CS::Mesh::iAnimatedMesh. More...
struct  CS::Animation::iSkeletonModelManager
 A class to manage the creation and deletion of skeleton models. More...

Namespaces

namespace  CS
 

Main namespace for CrystalSpace.


namespace  CS::Animation
 

Animation-related types.


namespace  CS::Mesh
 

Meshes.


namespace  CS::Physics
 

Objects of a dynamic simulation.



Detailed Description

Physical description of the skeleton of a CS::Mesh::iAnimatedMesh.

Definition in file skeletonmodel.h.


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