imesh/skeletonmodel.h File Reference
Physical description of the skeleton of a CS::Mesh::iAnimatedMesh. More...
#include "csutil/scf_interface.h"#include "imesh/animnode/skeleton2anim.h"#include "ivaria/colliders.h"Go to the source code of this file.
Classes | |
| struct | CS::Animation::iSkeletonBoneModel |
| A bone model holds the physical description of the bone of an CS::Mesh::iAnimatedMesh. More... | |
| struct | CS::Animation::iSkeletonBoneModelIterator |
| This iterator is returned by iSkeletonModel::GetBoneModels (). More... | |
| struct | CS::Animation::iSkeletonChain |
| A skeleton chain is a subtree of the skeleton of an CS::Mesh::iAnimatedMesh. More... | |
| struct | CS::Animation::iSkeletonChainIterator |
| This iterator is returned by iSkeletonModel::GetSkeletonChains (). More... | |
| struct | CS::Animation::iSkeletonChainNode |
| A node in a skeleton chain tree. More... | |
| struct | CS::Animation::iSkeletonModel |
| This class holds the physical description of the skeleton of an CS::Mesh::iAnimatedMesh. More... | |
| struct | CS::Animation::iSkeletonModelManager |
| A class to manage the creation and deletion of skeleton models. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::Animation |
Animation-related types. | |
| namespace | CS::Mesh |
Meshes. | |
| namespace | CS::Physics |
Objects of a dynamic simulation. | |
Detailed Description
Physical description of the skeleton of a CS::Mesh::iAnimatedMesh.
Definition in file skeletonmodel.h.
Generated for Crystal Space 2.1 by doxygen 1.6.1
