imesh/animnode/speed.h File Reference
Speed animation node for an animated mesh. More...
#include "csutil/scf_interface.h"#include "imesh/animnode/skeleton2anim.h"Go to the source code of this file.
Classes | |
| struct | CS::Animation::iSkeletonSpeedNode |
| An animation node that takes some animations of the animesh moving at different speed (eg idle, walking, running), and blend them to achieve any custom speed. More... | |
| struct | CS::Animation::iSkeletonSpeedNodeFactory |
| Factory for the 'speed' animation node. More... | |
| struct | CS::Animation::iSkeletonSpeedNodeManager |
| A class to manage the creation and deletion of speed animation node factories. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::Animation |
Animation-related types. | |
Detailed Description
Speed animation node for an animated mesh.
Definition in file speed.h.
Generated for Crystal Space 2.1 by doxygen 1.6.1
