CrystalSpace

Public API Reference

CS::Animation::iBodyChain Member List

This is the complete list of members for CS::Animation::iBodyChain, including all inherited members.
AddAllSubChains()=0CS::Animation::iBodyChain [pure virtual]
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
AddSubChain(CS::Animation::BoneID subBone)=0CS::Animation::iBodyChain [pure virtual]
DebugPrint() const =0CS::Animation::iBodyChain [pure virtual]
DecRef()=0iBase [pure virtual]
GetBodySkeleton()=0CS::Animation::iBodyChain [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetName() const =0CS::Animation::iBodyChain [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetRootNode()=0CS::Animation::iBodyChain [pure virtual]
IncRef()=0iBase [pure virtual]
PopulateBoneMask(csBitArray &boneMask) const =0CS::Animation::iBodyChain [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
~iBase()iBase [inline, protected, virtual]

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