CrystalSpace

Public API Reference

CS::Animation::iFurPhysicsControl Member List

This is the complete list of members for CS::Animation::iFurPhysicsControl, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
AnimateStrand(size_t strandID, csVector3 *coordinates, size_t coordinatesCount) const =0CS::Animation::iFurAnimationControl [pure virtual]
DecRef()=0iBase [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
InitializeStrand(size_t strandID, csVector3 *coordinates, size_t coordinatesCount)=0CS::Animation::iFurAnimationControl [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveAllStrands()=0CS::Animation::iFurAnimationControl [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
RemoveStrand(size_t strandID)=0CS::Animation::iFurAnimationControl [pure virtual]
SetAnimatedMesh(CS::Mesh::iAnimatedMesh *animesh)=0CS::Animation::iFurPhysicsControl [pure virtual]
SetBulletDynamicSystem(CS::Physics::Bullet::iDynamicSystem *bulletDynamicSystem)=0CS::Animation::iFurPhysicsControl [pure virtual]
SetRigidBody(iRigidBody *rigidBody)=0CS::Animation::iFurPhysicsControl [pure virtual]
~iBase()iBase [inline, protected, virtual]

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