CS::Animation::iSkeletonAnimationNode Struct Reference
Raw animation node. More...
Raw animation node.
It takes the data from a raw animation, controls the playback of it, and feeds it into the animation blending tree. It is defined by a CS::Animation::iSkeletonAnimationNodeFactory.
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Main users of this interface:
The documentation for this struct was generated from the following file:
Generated for Crystal Space 2.1 by doxygen 1.6.1