CrystalSpace

Public API Reference

CS::Animation::iSkeletonBoneModel Member List

This is the complete list of members for CS::Animation::iSkeletonBoneModel, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetAnimeshBone() const =0CS::Animation::iSkeletonBoneModel [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetJointFactory() const =0CS::Animation::iSkeletonBoneModel [pure virtual]
GetJointTransform() const =0CS::Animation::iSkeletonBoneModel [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetRigidBodyFactory() const =0CS::Animation::iSkeletonBoneModel [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetJointFactory(CS::Physics::iJointFactory *factory)=0CS::Animation::iSkeletonBoneModel [pure virtual]
SetJointTransform(const csOrthoTransform &transform)=0CS::Animation::iSkeletonBoneModel [pure virtual]
SetRigidBodyFactory(CS::Physics::iRigidBodyFactory *factory)=0CS::Animation::iSkeletonBoneModel [pure virtual]
~iBase()iBase [inline, protected, virtual]

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