CS::Animation::iSkeletonDebugNode Struct Reference
An animation node that let visualize the dynamics of any animation node. More...
Public Member Functions
|virtual void||Draw (iCamera *camera, csColor color=csColor(1.0f, 0.0f, 1.0f))=0|
|Draw the 2D visual information. |
An animation node that let visualize the dynamics of any animation node.
Place it anywhere in the animation blending tree to visualize the children of this node.
- Currently, this node actually displays the last state of the skeleton, not the state defined by the child animation node.
- You have to call Draw() at each frame if you want the 2D information displayed by this node.
Member Function Documentation
|virtual void CS::Animation::iSkeletonDebugNode::Draw||(||iCamera *||camera,|
|csColor|| color = |
Draw the 2D visual information.
The documentation for this struct was generated from the following file:
Generated for Crystal Space 2.1 by doxygen 1.6.1