CS::Animation::iSkeletonDebugNodeManager Struct Reference
A class to manage the creation and deletion of debug animation node factories. More...
#include <imesh/animnode/debug.h>
Inheritance diagram for CS::Animation::iSkeletonDebugNodeManager:

Detailed Description
A class to manage the creation and deletion of debug animation node factories.
Definition at line 52 of file debug.h.
The documentation for this struct was generated from the following file:
- imesh/animnode/debug.h
Generated for Crystal Space 2.1 by doxygen 1.6.1
