CrystalSpace

Public API Reference

CS::Animation::iSkeletonNoiseNode Struct Reference

An animation node that controls the animation of the bones through pseudo-random noise functions from CS::Math::Noise. More...

#include <imesh/animnode/noise.h>

Inheritance diagram for CS::Animation::iSkeletonNoiseNode:

List of all members.


Detailed Description

An animation node that controls the animation of the bones through pseudo-random noise functions from CS::Math::Noise.

Definition at line 182 of file noise.h.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.1 by doxygen 1.6.1