CS::Animation::iSkeletonNoiseNode Struct Reference
An animation node that controls the animation of the bones through pseudo-random noise functions from CS::Math::Noise. More...
#include <imesh/animnode/noise.h>
Inheritance diagram for CS::Animation::iSkeletonNoiseNode:

Detailed Description
An animation node that controls the animation of the bones through pseudo-random noise functions from CS::Math::Noise.
Definition at line 182 of file noise.h.
The documentation for this struct was generated from the following file:
- imesh/animnode/noise.h
Generated for Crystal Space 2.1 by doxygen 1.6.1
