CrystalSpace

Public API Reference

CS::Debug::iDynamicSystemDebugger Member List

This is the complete list of members for CS::Debug::iDynamicSystemDebugger, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetBodyStateMaterial(CS::Physics::Bullet::BodyState state, iMaterialWrapper *material)=0CS::Debug::iDynamicSystemDebugger [pure virtual]
SetDebugDisplayMode(bool debugMode)=0CS::Debug::iDynamicSystemDebugger [pure virtual]
SetDebugSector(iSector *sector)=0CS::Debug::iDynamicSystemDebugger [pure virtual]
SetDynamicBodyMaterial(iMaterialWrapper *material)=0CS::Debug::iDynamicSystemDebugger [pure virtual]
SetDynamicSystem(iDynamicSystem *system)=0CS::Debug::iDynamicSystemDebugger [pure virtual]
SetStaticBodyMaterial(iMaterialWrapper *material)=0CS::Debug::iDynamicSystemDebugger [pure virtual]
UpdateDisplay()=0CS::Debug::iDynamicSystemDebugger [pure virtual]
~iBase()iBase [inline, protected, virtual]

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