CrystalSpace

Public API Reference

CS::Mesh::iAnimatedMeshSocketFactory Member List

This is the complete list of members for CS::Mesh::iAnimatedMeshSocketFactory, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetBone() const =0CS::Mesh::iAnimatedMeshSocketFactory [pure virtual]
GetFactory()=0CS::Mesh::iAnimatedMeshSocketFactory [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetName() const =0CS::Mesh::iAnimatedMeshSocketFactory [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetTransform() const =0CS::Mesh::iAnimatedMeshSocketFactory [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetBone(CS::Animation::BoneID boneID)=0CS::Mesh::iAnimatedMeshSocketFactory [pure virtual]
SetName(const char *name)=0CS::Mesh::iAnimatedMeshSocketFactory [pure virtual]
SetTransform(csReversibleTransform &transform)=0CS::Mesh::iAnimatedMeshSocketFactory [pure virtual]
~iBase()iBase [inline, protected, virtual]

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