CrystalSpace

Public API Reference

CS::Mesh::iAnimatedMeshSubMeshFactory Member List

This is the complete list of members for CS::Mesh::iAnimatedMeshSubMeshFactory, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetBoneIndices(size_t set)=0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
GetIndexSetCount() const =0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
GetIndices(size_t set)=0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetMaterial() const =0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
GetName() const =0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetRenderPriority() const =0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
GetShaderVariableContext(size_t buffer) const =0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
GetZBufMode() const =0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
IncRef()=0iBase [pure virtual]
IsRendering() const =0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetMaterial(iMaterialWrapper *material)=0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
SetRendering(bool doRender)=0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
SetRenderPriority(CS::Graphics::RenderPriority rp)=0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
SetZBufMode(csZBufMode mode)=0CS::Mesh::iAnimatedMeshSubMeshFactory [pure virtual]
~iBase()iBase [inline, protected, virtual]

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