CrystalSpace

Public API Reference

CS::Mesh::iFurMeshState Member List

This is the complete list of members for CS::Mesh::iFurMeshState, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
GetAverageControlPointsCount() const =0CS::Mesh::iFurMeshState [pure virtual]
GetControlPointsDeviation() const =0CS::Mesh::iFurMeshState [pure virtual]
GetControlPointsDistance() const =0CS::Mesh::iFurMeshState [pure virtual]
GetDensityFactorFurStrands() const =0CS::Mesh::iFurMeshState [pure virtual]
GetDensityFactorGuideFurs() const =0CS::Mesh::iFurMeshState [pure virtual]
GetDensityMap() const =0CS::Mesh::iFurMeshState [pure virtual]
GetDisplacement() const =0CS::Mesh::iFurMeshState [pure virtual]
GetFurStrandDeviation() const =0CS::Mesh::iFurMeshState [pure virtual]
GetGrowTangent() const =0CS::Mesh::iFurMeshState [pure virtual]
GetHeightFactor() const =0CS::Mesh::iFurMeshState [pure virtual]
GetHeightMap() const =0CS::Mesh::iFurMeshState [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetMixmode() const =0CS::Mesh::iFurMeshState [pure virtual]
GetPointiness() const =0CS::Mesh::iFurMeshState [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetRenderPriority() const =0CS::Mesh::iFurMeshState [pure virtual]
GetSmallFur() const =0CS::Mesh::iFurMeshState [pure virtual]
GetStrandWidth() const =0CS::Mesh::iFurMeshState [pure virtual]
GetThicknessVariation() const =0CS::Mesh::iFurMeshState [pure virtual]
GetZBufMode() const =0CS::Mesh::iFurMeshState [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetAverageControlPointsCount(uint averageControlPointsCount)=0CS::Mesh::iFurMeshState [pure virtual]
SetControlPointsDeviation(float positionDeviation)=0CS::Mesh::iFurMeshState [pure virtual]
SetControlPointsDistance(float controlPointsDistance)=0CS::Mesh::iFurMeshState [pure virtual]
SetDensityFactorFurStrands(float densityFactorFurStrands)=0CS::Mesh::iFurMeshState [pure virtual]
SetDensityFactorGuideFurs(float densityFactorGuideFurs)=0CS::Mesh::iFurMeshState [pure virtual]
SetDensityMap(iTextureWrapper *densityMap)=0CS::Mesh::iFurMeshState [pure virtual]
SetDisplacement(float displacement)=0CS::Mesh::iFurMeshState [pure virtual]
SetFurStrandDeviation(float furStrandDeviation)=0CS::Mesh::iFurMeshState [pure virtual]
SetGrowTangent(bool growTangent)=0CS::Mesh::iFurMeshState [pure virtual]
SetHeightFactor(float heightFactor)=0CS::Mesh::iFurMeshState [pure virtual]
SetHeightMap(iTextureWrapper *heightMap)=0CS::Mesh::iFurMeshState [pure virtual]
SetMixmode(uint mode)=0CS::Mesh::iFurMeshState [pure virtual]
SetPointiness(float pointiness)=0CS::Mesh::iFurMeshState [pure virtual]
SetRenderPriority(CS::Graphics::RenderPriority priority)=0CS::Mesh::iFurMeshState [pure virtual]
SetSmallFur(bool smallFur)=0CS::Mesh::iFurMeshState [pure virtual]
SetStrandWidth(float strandWidth)=0CS::Mesh::iFurMeshState [pure virtual]
SetThicknessVariation(float thicknessVariation)=0CS::Mesh::iFurMeshState [pure virtual]
SetZBufMode(csZBufMode z_buf_mode)=0CS::Mesh::iFurMeshState [pure virtual]
~iBase()iBase [inline, protected, virtual]

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