CS::Physics::iDynamicActorFactory Struct Reference
Factory to create instances of iDynamicActor. More...
#include <ivaria/physics.h>
Inheritance diagram for CS::Physics::iDynamicActorFactory:

Public Member Functions | |
| virtual csPtr< iDynamicActor > | CreateDynamicActor ()=0 |
| Create a dynamic actor. | |
| virtual bool | GetKinematicStepsEnabled () const =0 |
| Get whether to use a kinematic method for smooth steps. | |
| virtual void | SetKinematicStepsEnabled (bool u)=0 |
| Set whether to use a kinematic method for smooth steps. | |
Detailed Description
Factory to create instances of iDynamicActor.
Definition at line 900 of file physics.h.
Member Function Documentation
| virtual csPtr<iDynamicActor> CS::Physics::iDynamicActorFactory::CreateDynamicActor | ( | ) | [pure virtual] |
Create a dynamic actor.
| virtual bool CS::Physics::iDynamicActorFactory::GetKinematicStepsEnabled | ( | ) | const [pure virtual] |
Get whether to use a kinematic method for smooth steps.
| virtual void CS::Physics::iDynamicActorFactory::SetKinematicStepsEnabled | ( | bool | u | ) | [pure virtual] |
Set whether to use a kinematic method for smooth steps.
The documentation for this struct was generated from the following file:
- ivaria/physics.h
Generated for Crystal Space 2.1 by doxygen 1.6.1
