CrystalSpace

Public API Reference

CS::Physics::iDynamicActorFactory Struct Reference

Factory to create instances of iDynamicActor. More...

#include <ivaria/physics.h>

Inheritance diagram for CS::Physics::iDynamicActorFactory:

List of all members.

Public Member Functions

virtual csPtr< iDynamicActorCreateDynamicActor ()=0
 Create a dynamic actor.
virtual bool GetKinematicStepsEnabled () const =0
 Get whether to use a kinematic method for smooth steps.
virtual void SetKinematicStepsEnabled (bool u)=0
 Set whether to use a kinematic method for smooth steps.

Detailed Description

Factory to create instances of iDynamicActor.

Definition at line 900 of file physics.h.


Member Function Documentation

virtual csPtr<iDynamicActor> CS::Physics::iDynamicActorFactory::CreateDynamicActor (  )  [pure virtual]

Create a dynamic actor.

virtual bool CS::Physics::iDynamicActorFactory::GetKinematicStepsEnabled (  )  const [pure virtual]

Get whether to use a kinematic method for smooth steps.

virtual void CS::Physics::iDynamicActorFactory::SetKinematicStepsEnabled ( bool  u  )  [pure virtual]

Set whether to use a kinematic method for smooth steps.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.1 by doxygen 1.6.1