CrystalSpace

Public API Reference

csFog Struct Reference
[Crystal Space 3D Engine]

Sector fog structure. More...

#include <iengine/sector.h>

List of all members.

Public Attributes

csColor4 color
 Color.
float density
 Density (for CS_FOG_MODE_LINEAR_CRYSTALSPACE, CS_FOG_MODE_EXP, CS_FOG_MODE_EXP2, CS_FOG_MODE_CRYSTALSPACE).
float end
 Fog fade end distance (for CS_FOG_MODE_LINEAR).
float limit
 The limit after which the fog is no longer shown (for rings of fog) (for CS_FOG_MODE_LINEAR).
csFogMode mode
 Fog mode.
float start
 Fog fade start distance (for CS_FOG_MODE_LINEAR).

Detailed Description

Sector fog structure.

Definition at line 117 of file sector.h.


Member Data Documentation

Color.

Definition at line 125 of file sector.h.

float csFog::end

Fog fade end distance (for CS_FOG_MODE_LINEAR).

Definition at line 129 of file sector.h.

float csFog::limit

The limit after which the fog is no longer shown (for rings of fog) (for CS_FOG_MODE_LINEAR).

Definition at line 131 of file sector.h.

Fog mode.

Definition at line 133 of file sector.h.

float csFog::start

Fog fade start distance (for CS_FOG_MODE_LINEAR).

Definition at line 127 of file sector.h.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.1 by doxygen 1.6.1