csScreenTargetResult Struct Reference
|The intersection point (in world space) on the mesh where we hit. |
|The mesh that was hit or 0 if nothing was hit. |
|If the accurate method of testing was used (not using collider system) then (depending on type of mesh) this might contain a polygon index that was hit. |
This structure is returned by csEngineTools::FindScreenTarget().
Member Data Documentation
The documentation for this struct was generated from the following file:
Generated for Crystal Space 2.1 by doxygen 1.6.1