CrystalSpace

Public API Reference

iBugPlug Member List

This is the complete list of members for iBugPlug, including all inherited members.
AddCounter(const char *countername, int amount=1)=0iBugPlug [pure virtual]
AddCounterEnum(const char *countername, int enumval, int amount=1)=0iBugPlug [pure virtual]
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
CheckDebugSector() const =0iBugPlug [pure virtual]
CheckDebugView() const =0iBugPlug [pure virtual]
DebugSectorBox(const csBox3 &box, float r, float g, float b, const char *name=0, iMeshObject *mesh=0, uint mixmode=CS_FX_COPY)=0iBugPlug [pure virtual]
DebugSectorTriangle(const csVector3 &s1, const csVector3 &s2, const csVector3 &s3, float r, float g, float b, uint mixmode=CS_FX_ADD)=0iBugPlug [pure virtual]
DebugViewBox(int i1, int i2)=0iBugPlug [pure virtual]
DebugViewBoxCount() const =0iBugPlug [pure virtual]
DebugViewClearScreen(bool cs)=0iBugPlug [pure virtual]
DebugViewGetBox(int i, int &i1, int &i2) const =0iBugPlug [pure virtual]
DebugViewGetLine(int i, int &i1, int &i2) const =0iBugPlug [pure virtual]
DebugViewGetPoint(int i) const =0iBugPlug [pure virtual]
DebugViewLine(int i1, int i2)=0iBugPlug [pure virtual]
DebugViewLineCount() const =0iBugPlug [pure virtual]
DebugViewPoint(const csVector2 &point)=0iBugPlug [pure virtual]
DebugViewPointCount() const =0iBugPlug [pure virtual]
DebugViewRenderObject(iBugPlugRenderObject *obj)=0iBugPlug [pure virtual]
DecRef()=0iBase [pure virtual]
ExecCommand(const char *command)=0iBugPlug [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveCounter(const char *countername)=0iBugPlug [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
ResetCounter(const char *countername, int value=0)=0iBugPlug [pure virtual]
SetupDebugSector()=0iBugPlug [pure virtual]
SetupDebugView()=0iBugPlug [pure virtual]
SwitchDebugSector(const csReversibleTransform &trans, bool clear=true)=0iBugPlug [pure virtual]
SwitchDebugView(bool clear=true)=0iBugPlug [pure virtual]
~iBase()iBase [inline, protected, virtual]

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