iCameraListener Struct Reference
[Views & Cameras]
Implement this interface if you are interested in learning when the camera changes sector or moves. More...
#include <iengine/camera.h>
Inheritance diagram for iCameraListener:

Public Member Functions | |
| virtual void | CameraMoved (iCamera *camera)=0 |
| Fired when the camera moves. | |
| virtual void | NewSector (iCamera *camera, iSector *sector)=0 |
| Fired when the sector changes. | |
Detailed Description
Implement this interface if you are interested in learning when the camera changes sector or moves.
This callback is used by:
Definition at line 64 of file camera.h.
Member Function Documentation
| virtual void iCameraListener::CameraMoved | ( | iCamera * | camera | ) | [pure virtual] |
Fired when the camera moves.
Implemented in iCameraSectorListener.
Fired when the sector changes.
Implemented in iCameraSectorListener.
The documentation for this struct was generated from the following file:
- iengine/camera.h
Generated for Crystal Space 2.1 by doxygen 1.6.1
