CrystalSpace

Public API Reference

iCameraSectorListener Struct Reference
[Views & Cameras]

Implement this interface if you are interested in learning when the camera changes sector. More...

#include <iengine/camera.h>

Inheritance diagram for iCameraSectorListener:

List of all members.

Public Member Functions

void CameraMoved (iCamera *camera)
 Fired when the camera moves.
virtual void NewSector (iCamera *camera, iSector *sector)=0
 Fired when the sector changes.

Detailed Description

Implement this interface if you are interested in learning when the camera changes sector.

This callback is used by:

Deprecated:
Use iCameraListener instead

Definition at line 86 of file camera.h.


Member Function Documentation

void iCameraSectorListener::CameraMoved ( iCamera camera  )  [inline, virtual]

Fired when the camera moves.

Implements iCameraListener.

Definition at line 95 of file camera.h.

virtual void iCameraSectorListener::NewSector ( iCamera camera,
iSector sector 
) [pure virtual]

Fired when the sector changes.

Implements iCameraListener.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.1 by doxygen 1.6.1