iCameraSectorListener Struct Reference
[Views & Cameras]
Implement this interface if you are interested in learning when the camera changes sector. More...
Public Member Functions
|void||CameraMoved (iCamera *camera)|
|Fired when the camera moves. |
|virtual void||NewSector (iCamera *camera, iSector *sector)=0|
|Fired when the sector changes. |
Implement this interface if you are interested in learning when the camera changes sector.
This callback is used by:
Member Function Documentation
|void iCameraSectorListener::CameraMoved||(||iCamera *||camera||)||
Fired when the sector changes.
The documentation for this struct was generated from the following file:
Generated for Crystal Space 2.1 by doxygen 1.6.1