iCustomMatrixCamera Struct Reference
[Views & Cameras]
An implementation of iCamera that renders a world with a custom projection matrix. More...
#include <iengine/camera.h>
Inheritance diagram for iCustomMatrixCamera:

Public Member Functions | |
| virtual iCamera * | GetCamera ()=0 |
| Get the iCamera interface for this camera. | |
| virtual void | SetProjectionMatrix (const CS::Math::Matrix4 &mat)=0 |
| Set the projection matrix. | |
Detailed Description
An implementation of iCamera that renders a world with a custom projection matrix.
Main creators of instances implementing this interface:
Main ways to get pointers to this interface:
Definition at line 421 of file camera.h.
Member Function Documentation
| virtual iCamera* iCustomMatrixCamera::GetCamera | ( | ) | [pure virtual] |
Get the iCamera interface for this camera.
| virtual void iCustomMatrixCamera::SetProjectionMatrix | ( | const CS::Math::Matrix4 & | mat | ) | [pure virtual] |
Set the projection matrix.
The documentation for this struct was generated from the following file:
- iengine/camera.h
Generated for Crystal Space 2.1 by doxygen 1.6.1
