iDecalAnimationControl Struct Reference
Public Member Functions
|virtual void||UpdateDecal (iDecalTemplate *decalTemplate, size_t baseIndex, csArray< size_t > &indices, csRenderBuffer &vertices, csRenderBuffer &normals)=0|
|Update the vertices and normals of the decal. |
A decal animation control, to be used by the iMeshObject when the vertices of the decal have to be animated.
Member Function Documentation
|virtual void iDecalAnimationControl::UpdateDecal||(||iDecalTemplate *||decalTemplate,|
|csArray< size_t > &||indices,|
Update the vertices and normals of the decal.
decalTemplate The template of the decal baseIndex The starting index of the vertices and normals that have to be updated in the render buffers provided. indices The indices of the iMeshObject corresponding to the indices of the decal. These are the list of the indices provided in iDecalBuilder::AddStaticPoly(). vertices The vertices of the decal that need to be updated normals The normals of the decal that need to be updated
The documentation for this struct was generated from the following file:
Generated for Crystal Space 2.1 by doxygen 1.6.1