CrystalSpace

Public API Reference

iEvent Member List

This is the complete list of members for iEvent, including all inherited members.
Add(const char *name, int8 v)=0iEvent [pure virtual]
Add(const char *name, uint8 v)=0iEvent [pure virtual]
Add(const char *name, int16 v)=0iEvent [pure virtual]
Add(const char *name, uint16 v)=0iEvent [pure virtual]
Add(const char *name, int32 v)=0iEvent [pure virtual]
Add(const char *name, uint32 v)=0iEvent [pure virtual]
Add(const char *name, int64 v)=0iEvent [pure virtual]
Add(const char *name, uint64 v)=0iEvent [pure virtual]
Add(const char *name, float v)=0iEvent [pure virtual]
Add(const char *name, double v)=0iEvent [pure virtual]
Add(const char *name, const char *v)=0iEvent [pure virtual]
Add(const char *name, const void *v, size_t size)=0iEvent [pure virtual]
Add(const char *name, bool v)=0iEvent [pure virtual]
Add(const char *name, iEvent *v)=0iEvent [pure virtual]
Add(const char *name, iBase *v)=0iEvent [pure virtual]
Add(const char *name, void *v)=0iEvent [pure virtual]
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
AttributeExists(const char *name)=0iEvent [pure virtual]
BroadcastiEvent
DecRef()=0iBase [pure virtual]
GetAttributeIterator()=0iEvent [pure virtual]
GetAttributeType(const char *name)=0iEvent [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetName()=0iEvent [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
NameiEvent
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
Remove(const char *name)=0iEvent [pure virtual]
RemoveAll()=0iEvent [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
Retrieve(const char *name, int8 &v) const =0iEvent [pure virtual]
Retrieve(const char *name, uint8 &v) const =0iEvent [pure virtual]
Retrieve(const char *name, int16 &v) const =0iEvent [pure virtual]
Retrieve(const char *name, uint16 &v) const =0iEvent [pure virtual]
Retrieve(const char *name, int32 &v) const =0iEvent [pure virtual]
Retrieve(const char *name, uint32 &v) const =0iEvent [pure virtual]
Retrieve(const char *name, int64 &v) const =0iEvent [pure virtual]
Retrieve(const char *name, uint64 &v) const =0iEvent [pure virtual]
Retrieve(const char *name, float &v) const =0iEvent [pure virtual]
Retrieve(const char *name, double &v) const =0iEvent [pure virtual]
Retrieve(const char *name, const char *&v) const =0iEvent [pure virtual]
Retrieve(const char *name, const void *&v, size_t &size) const =0iEvent [pure virtual]
Retrieve(const char *name, bool &v) const =0iEvent [pure virtual]
Retrieve(const char *name, csRef< iEvent > &v) const =0iEvent [pure virtual]
Retrieve(const char *name, csRef< iBase > &v) const =0iEvent [pure virtual]
Retrieve(const char *name, void *&v) const =0iEvent [pure virtual]
TimeiEvent
~iBase()iBase [inline, protected, virtual]

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