CrystalSpace

Public API Reference

iMeshFactoryWrapper Member List

This is the complete list of members for iMeshFactoryWrapper, including all inherited members.
AddExtraRenderMesh(CS::Graphics::RenderMesh *renderMesh)=0iMeshFactoryWrapper [pure virtual]
AddInstance(csVector3 &position, csMatrix3 &rotation)=0iMeshFactoryWrapper [pure virtual]
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
CreateMeshWrapper()=0iMeshFactoryWrapper [pure virtual]
CreateStaticLOD()=0iMeshFactoryWrapper [pure virtual]
DecRef()=0iBase [pure virtual]
DestroyStaticLOD()=0iMeshFactoryWrapper [pure virtual]
GetChildren()=0iMeshFactoryWrapper [pure virtual]
GetExtraRenderMesh(size_t idx) const =0iMeshFactoryWrapper [pure virtual]
GetExtraRenderMeshCount() const =0iMeshFactoryWrapper [pure virtual]
GetFlags()=0iMeshFactoryWrapper [pure virtual]
GetInstanceFactory() const =0iMeshFactoryWrapper [pure virtual]
GetInstances() const =0iMeshFactoryWrapper [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetMeshObjectFactory() const =0iMeshFactoryWrapper [pure virtual]
GetParentContainer() const =0iMeshFactoryWrapper [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetRenderPriority() const =0iMeshFactoryWrapper [pure virtual]
GetStaticLOD()=0iMeshFactoryWrapper [pure virtual]
GetStaticLOD(float &m, float &a) const =0iMeshFactoryWrapper [pure virtual]
GetSVContext()=0iMeshFactoryWrapper [pure virtual]
GetTransform()=0iMeshFactoryWrapper [pure virtual]
GetZBufMode() const =0iMeshFactoryWrapper [pure virtual]
HardTransform(const csReversibleTransform &t)=0iMeshFactoryWrapper [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
QueryObject()=0iMeshFactoryWrapper [pure virtual]
RemoveExtraRenderMesh(CS::Graphics::RenderMesh *renderMesh)=0iMeshFactoryWrapper [pure virtual]
RemoveExtraRenderMesh(size_t idx)=0iMeshFactoryWrapper [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetInstanceFactory(iMeshFactoryWrapper *meshfact)=0iMeshFactoryWrapper [pure virtual]
SetMeshObjectFactory(iMeshObjectFactory *fact)=0iMeshFactoryWrapper [pure virtual]
SetParentContainer(iMeshFactoryWrapper *p)=0iMeshFactoryWrapper [pure virtual]
SetRenderPriority(CS::Graphics::RenderPriority rp)=0iMeshFactoryWrapper [pure virtual]
SetRenderPriorityRecursive(CS::Graphics::RenderPriority rp)=0iMeshFactoryWrapper [pure virtual]
SetStaticLOD(float m, float a)=0iMeshFactoryWrapper [pure virtual]
SetTransform(const csReversibleTransform &tr)=0iMeshFactoryWrapper [pure virtual]
SetZBufMode(csZBufMode mode)=0iMeshFactoryWrapper [pure virtual]
SetZBufModeRecursive(csZBufMode mode)=0iMeshFactoryWrapper [pure virtual]
~iBase()iBase [inline, protected, virtual]

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