CrystalSpace

Public API Reference

iMovable Member List

This is the complete list of members for iMovable, including all inherited members.
AddListener(iMovableListener *listener)=0iMovable [pure virtual]
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
ClearSectors()=0iMovable [pure virtual]
DecRef()=0iBase [pure virtual]
GetFullPosition() const =0iMovable [pure virtual]
GetFullTransform() const =0iMovable [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetPosition() const =0iMovable [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetSceneNode()=0iMovable [pure virtual]
GetSectors()=0iMovable [pure virtual]
GetTransform()=0iMovable [pure virtual]
GetUpdateNumber() const =0iMovable [pure virtual]
IncRef()=0iBase [pure virtual]
InSector() const =0iMovable [pure virtual]
IsFullTransformIdentity() const =0iMovable [pure virtual]
IsTransformIdentity() const =0iMovable [pure virtual]
MovePosition(const csVector3 &v)=0iMovable [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveListener(iMovableListener *listener)=0iMovable [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetFullPosition(const csVector3 &v)=0iMovable [pure virtual]
SetFullTransform(const csReversibleTransform &t)=0iMovable [pure virtual]
SetPosition(iSector *home, const csVector3 &v)=0iMovable [pure virtual]
SetPosition(const csVector3 &v)=0iMovable [pure virtual]
SetSector(iSector *sector)=0iMovable [pure virtual]
SetTransform(const csMatrix3 &matrix)=0iMovable [pure virtual]
SetTransform(const csReversibleTransform &t)=0iMovable [pure virtual]
Transform(const csMatrix3 &matrix)=0iMovable [pure virtual]
TransformIdentity()=0iMovable [pure virtual]
UpdateMove()=0iMovable [pure virtual]
~iBase()iBase [inline, protected, virtual]

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