CrystalSpace

Public API Reference

iODEAMotorJoint Member List

This is the complete list of members for iODEAMotorJoint, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
Attach(iRigidBody *body1, iRigidBody *body2)=0iODEGeneralJointState [pure virtual]
DecRef()=0iBase [pure virtual]
GetAMotorAngle(int axis_num)=0iODEAMotorJoint [pure virtual]
GetAMotorAngleRate(int axis_num)=0iODEAMotorJoint [pure virtual]
GetAMotorAxis(int axis_num)=0iODEAMotorJoint [pure virtual]
GetAMotorAxisRelOrientation(int axis_num)=0iODEAMotorJoint [pure virtual]
GetAMotorMode()=0iODEAMotorJoint [pure virtual]
GetAMotorNumAxes()=0iODEAMotorJoint [pure virtual]
GetAttachedBody(int body)=0iODEGeneralJointState [pure virtual]
GetBounce(int axis)=0iODEGeneralJointState [pure virtual]
GetCFM(int axis)=0iODEGeneralJointState [pure virtual]
GetFeedbackForce1()=0iODEGeneralJointState [pure virtual]
GetFeedbackForce2()=0iODEGeneralJointState [pure virtual]
GetFeedbackTorque1()=0iODEGeneralJointState [pure virtual]
GetFeedbackTorque2()=0iODEGeneralJointState [pure virtual]
GetFMax(int axis)=0iODEGeneralJointState [pure virtual]
GetFudgeFactor(int axis)=0iODEGeneralJointState [pure virtual]
GetHiStop(int axis)=0iODEGeneralJointState [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetLoStop(int axis)=0iODEGeneralJointState [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetStopCFM(int axis)=0iODEGeneralJointState [pure virtual]
GetStopERP(int axis)=0iODEGeneralJointState [pure virtual]
GetSuspensionCFM(int axis)=0iODEGeneralJointState [pure virtual]
GetSuspensionERP(int axis)=0iODEGeneralJointState [pure virtual]
GetVel(int axis)=0iODEGeneralJointState [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetAMotorAngle(int axis_num, float angle)=0iODEAMotorJoint [pure virtual]
SetAMotorAxis(int axis_num, int rel_orient, float x, float y, float z)=0iODEAMotorJoint [pure virtual]
SetAMotorAxis(int axis_num, int rel_orient, const csVector3 &axis)=0iODEAMotorJoint [pure virtual]
SetAMotorMode(ODEAMotorMode mode)=0iODEAMotorJoint [pure virtual]
SetAMotorNumAxes(int axis_num)=0iODEAMotorJoint [pure virtual]
SetBounce(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetCFM(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetFMax(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetFudgeFactor(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetHiStop(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetLoStop(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetStopCFM(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetStopERP(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetSuspensionCFM(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetSuspensionERP(float value, int axis)=0iODEGeneralJointState [pure virtual]
SetVel(float value, int axis)=0iODEGeneralJointState [pure virtual]
~iBase()iBase [inline, protected, virtual]

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